I've been writing apps for the Mac since autumn of 2003. I started writing simple apps to run card games, or track gift lists, and formed the name “Elgebar Studios” to gather donations. After a period of time making these simple apps, I partnered with designer Ollie Wagner to create some more substantial offerings. Fruits of this partnership include the apps Misu and Blitz.
When the iPhone development SDK came out in 2008, I immediately hopped on the bandwagon, and started working on iPhone apps. Specifically, I worked on an app for local news with the University's Journalism School, which was in the App Store on launch day. About 3 weeks into the opening of the App Store, Ollie and I released Kineo, our best-selling application to date. With the sales of that, we formed the company Cocoatype, LLC, which now manages all the apps I've worked on.
I've been a member of the Mac developer community for as long as I've been developing, starting in places like the MacSB mailing list and IRC channels, and moving on to conferences and Twitter. I've attended Apple's Worldwide Developer Conference a total of three times, and made it to every single iteration of C4, and now its spiritual successor—SecondConf.
I graduated from the University of Missouri with a Bachelor's of Science in Information Technology in December 2011. Despite majoring in engineering, I actually spend a large part of my time in the Reynolds Journalism Institute working on various mobile, web, and other technologies. Through this, a few months before graduating, I took a job at Newsy, an online video news startup housed right across the street from the RJI.
At Newsy, I took over the majority of their development tasks, developing or managing apps on almost every mobile platform you can think of. I also developed in-house apps for use in the newsroom, which continue to help the editorial staff do their jobs more efficiently.